Ghost Ship (Jam Edition)
A downloadable game for Windows, macOS, and Linux
Ghost Ship - (Jam Edition)
Fly as far as you can in an ambient environment.
Collect fuel from the depots to fly a little farther. Conserve energy to stay in the air.
No goal yet but we hope to continue development. We just wanted to create something ambient and try out some new tools.
OpenGL web version available here: https://dylanfries.itch.io/ghost-ship-opengl
- - - Controls - - -
Arrows / Joystick - Fly - (Inverted)
Spacebar / Triggers - Booster (Uses more fuel)
Escape - Quit
Return/Enter - Reset
(At Game Over) - Spacebar / Triggers - Reset Game.
Controls should work cross platform fairly widely but if you encounter problems please let me know!
Any feedback is appreciated.
- - - Credits - - -
Programming / Art - Dylan Fries
Music / Ambient Audio / Story Development - Marshal Fries
- - - Tools Used - - -
- Unity
- InControl
- Cinemachine
- Houdini Indie
- Unity Engine with Digital Assets
I hope to post a Post Mortem video soon.
- - - Known Bugs - - -
- [ ] Sometimes ship keeps flying when dead
- [ ] Slight Jump in camera transitions
- - - Spoilers - - -
You cannot win.
--- Official Jam Edition was 0.0006 ---
Rate it Here: https://ldjam.com/events/ludum-dare/46/ghost-ship-jam-edition
Minor bugs were fixed for 0.0007
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Dylan Fries |
Genre | Racing |
Tags | 3D, ambient, Flight, Horror, houdini, Ludum Dare 46, starfox, Unity |
Links | Ludum Dare |
Download
Install instructions
Just download and run the appropriate executable.
Open GL Web build is here: https://dylanfries.itch.io/ghost-ship-opengl
Many controllers are supported (via InControl) but let me know if you have specific problems.
Itch Desktop is recommended.
Comments
Log in with itch.io to leave a comment.
Has anyone found the secret level yet?